Showing posts with label article. Show all posts
Showing posts with label article. Show all posts

Monday, December 5, 2011

Introducing Gram's House, Our Imagine Cup 2011 Game for Girls and Computer Science

Weird News Computer science is still a gender-imbalanced field. Outreach efforts by various non-profits and companies like Microsoft seem to make an impact on this issue. Inspired by this, we designed Gram’s House to reach an even larger audience of middle school girls. We believe that encouraging more girls to participate in computer science has the power to help those who are lesser privileged see new career possibilities and improve their situation. Furthermore, a diverse computing community will be in a better position to solve many of tomorrow’s problems, from education to the environment to health care.

In Gram’s House, the player takes on the role of a computer scientist. She wants to ensure her grandmother can stay in her house, so she uses her skills to outfit the place with technology Gram can use to remain independent. Each piece of technology must be activated by solving a computer science related puzzle, ranging from binary numbers to theorems to algorithm design. The first technology is a mail ordered robot, and subsequent technologies are obtained through a simple questing mechanisms. In the next version, a world map will allow players to travel to different areas of the city, and will provide opportunities for collaboration with other computer scientists and engineers. The player must balance Gram’s independence with her satisfaction with the various machines and devices collected.

The story of Gram’s House is meant to give the girls playing it an emotional investment in the problems they are trying to solve. Research has shown that girls do indeed care about making a social difference.

While point and click puzzlers are nothing new, they are well loved by middle school girls. The combination of a compelling story, puzzles, and learning real computer science topics is something new and exciting that could make a big impact on the game world and the field of computer science.

Watch the game video below and download an installer to try the game yourself.
READ MORE - Introducing Gram's House, Our Imagine Cup 2011 Game for Girls and Computer Science

Met a Girl from My First Ever Mini-Course Yesterday

Weird News I went to Almonte and District High School yesterday for a pilot project called Futures Fair.
READ MORE - Met a Girl from My First Ever Mini-Course Yesterday

My Great Canadian Appathon Experience

Weird News This past weekend was the Great Canadian Appathon, a 48-hour game design and development competition.
READ MORE - My Great Canadian Appathon Experience

CRA-W Grad Cohort: Research Proposals

Weird News What exactly is a research proposal and how do you prepare a good one? The following advice, given at the 2011 CRA-W Grad Cohort, is mainly intended for your PhD thesis proposal, but can apply to other research proposals as well.

What is a PhD Proposal?
  • Not the end product but rather the brainstorming and planning part of the process
  • A succinct write-up of your proposed research goals, strategies, justifications, and contributions
  • Allows you to get feedback from your committee
  • Helps you focus
General Process
  • Use your abstract to recruit your committee members
  • Write the proposal and iterate with your supervisor (length will depend on department)
  • Give the proposal to the committee after your supervisor agrees it's ready
  • Prepare a lot, reduce nervousness
  • Present the proposal to committee
  • Expect hard questions to follow
Makeup of the Committee
  • Supervisor
  • Faculty in topic area
  • Faculty outside topic area (great for high level feedback)
  • External member (possibly in your area - good chance for networking)
Role of the Committee
  • Gives you guidance, feedback, and eventually reference letters
  • They make sure you know your stuff at the defence, that you have thought about the issues, that the work will be novel and important enough for a PhD, and that your techniques are sound
Goals of Proposal: Be Sure You Clearly Answer These Questions
  • What problem are you studying?
  • Why is it important?
  • What results have you achieved so far and why do they matter?
  • How substantially different is your approach from prior work?
  • How will you systematically evaluate your results?
  • What do you need to complete the work?
Before You Start Writing
  • Figure out what you want to accomplish
  • Write a succinct thesis statement or hypothesis
  • Discuss your ideas with others
  • Present parts of thesis at seminars, conferences, etc
  • Think about 3-4 major contributions or papers
  • Formulate your contributions in writing
  • Think about your audience (they are not aware of the prior work, your skills, etc), and provide the appropriate background, terminology, and so on
  • Figure out how the state of the art relates to your problem
Presentation Tips
  • Attend other proposal/thesis defences
  • Thank the committee
  • Introduce yourself and your background
  • Practice!!
  • Be polite about interruptions for questions
  • Ask someone to take note of the questions asked
  • Remember that it's ok to not have an answer to a question, and to ask for help and direction
READ MORE - CRA-W Grad Cohort: Research Proposals

CRA-W Grad Cohort: Non-academic Career Paths

Weird News Becoming a professor isn't the only option after getting your PhD.
READ MORE - CRA-W Grad Cohort: Non-academic Career Paths

Lessons from an Early 'QR Story Quest' Prototype

Weird News I have been working on an iPhone app as I've had time over the last few months.
READ MORE - Lessons from an Early 'QR Story Quest' Prototype

Educational Games That Teach Computer Science

Weird News There has been an increased interest in educational games lately — especially those that truly give the player a deeper understanding of a topic but are still fun in the process.
READ MORE - Educational Games That Teach Computer Science

Examples of Games that Teach CS Concepts and Programming

Weird News In my previous post I introduced the fact that there weren't very many educational games that specifically aim to teach computer science concepts.
READ MORE - Examples of Games that Teach CS Concepts and Programming

Teaching How to Think Computationally

Weird News One of my three main objectives for this year's "Introduction to Computers for Arts and Social Sciences" course is to teach the class how to think computationally.
READ MORE - Teaching How to Think Computationally

Seeing Gaming in a New Light: Games for Change Festival 2011

Weird News I just got back from New York City for my first visit to the Games for Change Festival. In its eighth year, this year’s festival was held on June 20-22 at New York University.
READ MORE - Seeing Gaming in a New Light: Games for Change Festival 2011

Gamifying College

Weird News Gamification is certainly a hot topic these days.
READ MORE - Gamifying College

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